of the more complicated of table games, craps can
nevertheless be a lot of fun. The most basic bet
is the pass line. As an example, you can
bet $5, which you place on the pass line. Two dice
are rolled by you, or whomever the shooter is. On
the first roll, or come out roll,
if a seven or eleven are rolled, you win $5. (Pass
line bets pay even money.) If a two, three
or twelve come up (known as craps), you
lose. Any other number (four, five, six, eight,
nine or ten) becomes your point.
Now, in order to win, the dice must be rolled
until that point comes up again. All other
numbers, except your point and seven, have no
effect on your pass line bet. If a seven is
rolled, the bet loses. (Keep in mind that on the come
out roll, a seven is a winner!)
are other bets you can play besides the pass line
bet. Once a point is established, you can take
odds: With $5 bet on the pass line, you
can place another bet, up to $10, directly behind
your original bet. This is the best bet in the
casino, in that the house pays true odds and takes
Thus four and ten pay two to one. Five and nine
pay three to two and six and eight pay six to
five. These odds are calculated by the number of
combinations on the two dice. There are six ways
to make the losing seven and three ways to make
the winning ten, hence the odds are six to three
or, more simply two to one.
The original $5 bet still wins even money
if you make your point.
don't pass is exactly the reverse
of the pass line. Here, on the come out
roll you lose with seven or eleven, win
with three and twelve, and stand-off or push
with aces (two). Some casinos push
with twelve and pay aces. Once
the point is established, you win if a seven comes
up. So, in order to take odds (since you have the
edge) you must now lay the bet.
In other words, when you have $5 bet on the don't
side, and want to take odds, you must lay $10 to
win $5. The original bet still wins even money if
the shooter sevens out (loses).
field is a simple bet that
beginners like to play. It can be played on any
roll of the dice. You win on two, three, four,
nine, ten, eleven and twelve (two and twelve pay
double, some casinos pay triple for twelve.) You
lose on five, six, seven and eight.
come bet is the same as a pass
line bet, but is played after the point is
established. Place your bet on the come
line. As with the pass line, if seven or eleven
come up, you win immediately; two, three and
twelve lose. Any other number becomes the point
for that bet. The dealer will pick up the bet and
place it inside that number (the point for that
bet) on the game layout. You can now take odds as
you would with a pass line bet by giving the
dealer more money. As the don't pass
is the opposite to the pass line
so the don't come is the reverse
of the come.
can also bet the numbers in front
of the dealer individually, or in any combinations
you like. Most of the Strip casinos have a $5
minimum per number. There are six numbers (four,
five, six, eight, nine and ten), but generally
people don't bet the point since
they have it covered on the pass line. The odds on
the numbers are slightly shaved compared with the
true odds on the pass line (see
above). The numbers four and ten pay nine-to-five
odds, five and nine pay seven-to-five odds, and
six and eight pay seven-to-six odds. On the
numbers six and eight, you are cheating yourself
if you don't bet in multiples of six. The casino
will gladly accept your bet of $5 for each number,
but if you put $6 each on the six and eight,
they'll pay you closer to true odds. All the bets
on the numbers stay up until a seven is rolled.
You can call them off or down
at any time. You can also press
(increase) them or reduce them at any time.
front of the stickman is a
separate layout consisting of the crap
bets and the hardways.
These are also known as proposition
or prop bets. Two, three and
twelve are known as craps, a loser for a
pass line bettor on the come out roll. For this
reason many people bet craps as insurance
on the come out. There are a wide variety of
combinations, but the most basic bet is any
crap which pays seven-to-one odds. You can
also bet on eleven separately, or with the crap
bets. All four bets (two, three, eleven and
twelve) is called a horn bet and
pays thirty-to-one odds for the numbers two and
twelve, fifteen-to-one odds for ace-deuce (three)
and eleven. The stickman will deduct the losing
three bets from your payout and leave the whole
bet up. Crap bets are one roll bets.
hardways, as the name suggests,
are the hardest ways to make the four even numbers
(four, six, eight and ten). In other words, you
are betting either that the number four will come
up as two twos, or that six will come up as two
threes, or eight as two fours, or ten as two
fives. The odds are seven-to-one for the four and
two, and nine-to-one for the six and eight. These
bets are not one roll bets. They lose if a
combination for the number you are betting other
than the hardway comes up; i.e., if you bet on the
hard eight and an eight comes up the easy way (six
and two, or five and three), the hardway bet
loses. Hardways also lose on seven.
is a confusing, loud, raucous game for a beginner.
Don't be intimidated by the complex layout. Try to
find a quiet game and a helpful dealer. Many
casinos have classes, usually in the late morning.
take at least some odds on the pass line or
the don't pass.
bet increments. Don't press everything to the
roof and watch the dealer sweep it all away on
a seven out. Equally, don't stand there with
minimum across the board when someone is
rolling the dice for forty five minutes
without sevening out.
you want to scream and high five, do so, but
don't scream in the dealer's ear when he's
trying to pay you, and don't high five right
in his face.
using lots of slang expressions you heard in
movies like "snake eyes" and
"baby needs new shoes." You'll just
try to impress the dealers, its almost
feel free to tip. Dealers make their money
from tips and will respond accordingly. You
can either hand the money in directly or place
a bet for them.
your hands up and out of the way when the dice
are thrown. Dice players are more
superstitious than ancient Incas. Bets,
payouts and cash are going in and out
constantly on a dice game, but nothing
infuriates players more than the dice hitting
someone's hands and rolling on to a seven.
They never remember the times it hits your
hands and they win.
aware of where the dice are and act
accordingly. If the dice are out, i.e., the
shooter has them, and you want a bet; tell the
dealer clearly. As long as you have money in
front of you, he will usually book it and you
can pay when the dice land.